![]() The raw power that her prf lance provides her in its Triangle Attack is immense, but the setup takes some sacrifice on the summoner’s part, making it necessary for Catria to be able to function independently as well. If you’d like to focus more on her initial attack and less on quadding, it’s possible to run Catria with Death Blow 4, which further helps her to activate Heavy Blade. Catria can activate either of the 3 turn cooldown Specials twice in one combat if she quads. 3 turn cooldowns are preferred with this setup because of her Slaying Lance + Brave Lance combination, making her able to proc a 3 turn Special in her initial attack, if Heavy Blade activates off of her unbuffed Attack of 54. However, if you don’t want to apply additional restrictions on positioning, then Dragon Fang or Luna would also work as solid options. When quadding, she can utilize her Lance’s Slaying ability in order to activate multiple Specials per turn- that is, if anything survives her first initiation.īlue Flame is a Special which works well with Catria’s prf requirements, since she already needs two fliers to be nearby, so if one is adjacent to her then she’ll do more damage. In addition, her lance functions as a Slaying Lance, with reduced Special cooldown.Īll of this gives her enormous offensive power and the ability to quad easily with 44 base Speed before potential buffs. While the requirements for her lance effect can be difficult to meet, the payoff is well worth it, as Catria will be attacking twice with 54 unbuffed Attack (60 with Attack Wave active and even higher if her allies have Goad Fliers). This lance acts as a pseudo brave lance when she has at least 2 flying allies within 2 spaces, as well as giving her a stat boost of +3 to all stats. Sacred Seal: Heavy Blade / Quick Riposte / Close DefĬatria’s new prf, the Whitewing Lance, is incredibly powerful on her when used on a flier team.Passive C: Odd Atk Wave / Odd Spd Wave / Goad Fliers.Passive B: Chill Def / Flier Formation / Guard.Passive A: Swift Sparrow / Fury / Death Blow.Special: Blue Flame / Dragon Fang / Luna.Preferred IV: +SPD or +ATK / -HP or -RES.If you aren’t planning on pitting her against too many dragons, then it would definitely be preferable to take a Resistance Flaw instead, however, if you want her to be more multipurpose, then HP is the ideal Flaw as she needs all of her other stats. HP: Catria’s HP stat is a -4 Flaw, making decreasing it rather painful as it leaves her with 35 HP. NEUTRAL: If planning on merging her, Catria can benefit from having a neutral IV set, as the merge system will give her +1 in HP/ATK/SPD, three stats that are very useful to her.RES: An Asset gives Catria +4 in Resistance, making it a tempting option to bring both of her defenses to 29 for mixed tanking.DEF: If Catria has a Asset in Defense, her viability in tanking enemy hits increases, though it’s generally better to try and increase her Speed instead to avoid more attacks in the first place.+SPD: Without question her best Asset, Catria can hit a natural 37 Speed with this, which greatly helps her when it comes to keeping up with current units.+ATK: Increasing her Attack is recommended if you are less concerned with Speed- if, for example, you are facing majority armored units who force doubles through their B slot skills.Still, her Attack, Speed, and Defense are all reasonably high enough to still make user of her, particularly with merges. As one of the better flying duelists of gen 1, Catria has had her stats markedly powercrept by newer lance fliers.
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